update
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@ -197,7 +197,6 @@ async def on_disconnect(the_user_scene, user_app_scene, user_web_scene, user_scr
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if user_app_scene.active is False and user_web_scene.active is False and user_screen_scene.active is False:
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if user_app_scene.active is False and user_web_scene.active is False and user_screen_scene.active is False:
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print("关闭场景" + the_user_scene.name)
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print("关闭场景" + the_user_scene.name)
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await function_B(message)
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await function_B(message)
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print("socket已关闭")
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@app.websocket("/")
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@app.websocket("/")
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@ -253,4 +252,4 @@ if __name__ == '__main__':
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user_msg = {}
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user_msg = {}
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user_scene = []
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user_scene = []
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scene_manager = SceneManager()
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scene_manager = SceneManager()
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uvicorn.run(app)
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uvicorn.run(app, host="0.0.0.0", port=8765)
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