261 lines
6.8 KiB
PHP
261 lines
6.8 KiB
PHP
<?php
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namespace Matrix\Decomposition;
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use Matrix\Exception;
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use Matrix\Matrix;
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class LU
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{
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private $luMatrix;
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private $rows;
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private $columns;
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private $pivot = [];
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public function __construct(Matrix $matrix)
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{
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$this->luMatrix = $matrix->toArray();
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$this->rows = $matrix->rows;
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$this->columns = $matrix->columns;
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$this->buildPivot();
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}
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/**
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* Get lower triangular factor.
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*
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* @return Matrix Lower triangular factor
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*/
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public function getL(): Matrix
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{
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$lower = [];
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$columns = min($this->rows, $this->columns);
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for ($row = 0; $row < $this->rows; ++$row) {
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for ($column = 0; $column < $columns; ++$column) {
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if ($row > $column) {
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$lower[$row][$column] = $this->luMatrix[$row][$column];
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} elseif ($row === $column) {
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$lower[$row][$column] = 1.0;
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} else {
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$lower[$row][$column] = 0.0;
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}
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}
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}
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return new Matrix($lower);
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}
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/**
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* Get upper triangular factor.
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*
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* @return Matrix Upper triangular factor
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*/
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public function getU(): Matrix
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{
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$upper = [];
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$rows = min($this->rows, $this->columns);
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for ($row = 0; $row < $rows; ++$row) {
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for ($column = 0; $column < $this->columns; ++$column) {
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if ($row <= $column) {
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$upper[$row][$column] = $this->luMatrix[$row][$column];
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} else {
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$upper[$row][$column] = 0.0;
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}
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}
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}
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return new Matrix($upper);
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}
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/**
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* Return pivot permutation vector.
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*
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* @return Matrix Pivot matrix
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*/
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public function getP(): Matrix
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{
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$pMatrix = [];
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$pivots = $this->pivot;
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$pivotCount = count($pivots);
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foreach ($pivots as $row => $pivot) {
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$pMatrix[$row] = array_fill(0, $pivotCount, 0);
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$pMatrix[$row][$pivot] = 1;
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}
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return new Matrix($pMatrix);
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}
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/**
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* Return pivot permutation vector.
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*
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* @return array Pivot vector
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*/
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public function getPivot(): array
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{
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return $this->pivot;
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}
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/**
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* Is the matrix nonsingular?
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*
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* @return bool true if U, and hence A, is nonsingular
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*/
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public function isNonsingular(): bool
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{
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for ($diagonal = 0; $diagonal < $this->columns; ++$diagonal) {
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if ($this->luMatrix[$diagonal][$diagonal] === 0.0) {
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return false;
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}
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}
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return true;
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}
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private function buildPivot(): void
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{
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for ($row = 0; $row < $this->rows; ++$row) {
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$this->pivot[$row] = $row;
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}
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for ($column = 0; $column < $this->columns; ++$column) {
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$luColumn = $this->localisedReferenceColumn($column);
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$this->applyTransformations($column, $luColumn);
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$pivot = $this->findPivot($column, $luColumn);
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if ($pivot !== $column) {
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$this->pivotExchange($pivot, $column);
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}
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$this->computeMultipliers($column);
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unset($luColumn);
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}
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}
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private function localisedReferenceColumn($column): array
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{
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$luColumn = [];
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for ($row = 0; $row < $this->rows; ++$row) {
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$luColumn[$row] = &$this->luMatrix[$row][$column];
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}
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return $luColumn;
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}
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private function applyTransformations($column, array $luColumn): void
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{
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for ($row = 0; $row < $this->rows; ++$row) {
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$luRow = $this->luMatrix[$row];
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// Most of the time is spent in the following dot product.
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$kmax = min($row, $column);
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$sValue = 0.0;
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for ($kValue = 0; $kValue < $kmax; ++$kValue) {
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$sValue += $luRow[$kValue] * $luColumn[$kValue];
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}
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$luRow[$column] = $luColumn[$row] -= $sValue;
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}
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}
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private function findPivot($column, array $luColumn): int
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{
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$pivot = $column;
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for ($row = $column + 1; $row < $this->rows; ++$row) {
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if (abs($luColumn[$row]) > abs($luColumn[$pivot])) {
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$pivot = $row;
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}
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}
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return $pivot;
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}
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private function pivotExchange($pivot, $column): void
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{
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for ($kValue = 0; $kValue < $this->columns; ++$kValue) {
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$tValue = $this->luMatrix[$pivot][$kValue];
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$this->luMatrix[$pivot][$kValue] = $this->luMatrix[$column][$kValue];
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$this->luMatrix[$column][$kValue] = $tValue;
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}
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$lValue = $this->pivot[$pivot];
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$this->pivot[$pivot] = $this->pivot[$column];
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$this->pivot[$column] = $lValue;
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}
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private function computeMultipliers($diagonal): void
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{
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if (($diagonal < $this->rows) && ($this->luMatrix[$diagonal][$diagonal] != 0.0)) {
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for ($row = $diagonal + 1; $row < $this->rows; ++$row) {
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$this->luMatrix[$row][$diagonal] /= $this->luMatrix[$diagonal][$diagonal];
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}
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}
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}
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private function pivotB(Matrix $B): array
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{
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$X = [];
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foreach ($this->pivot as $rowId) {
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$row = $B->getRows($rowId + 1)->toArray();
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$X[] = array_pop($row);
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}
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return $X;
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}
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/**
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* Solve A*X = B.
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*
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* @param Matrix $B a Matrix with as many rows as A and any number of columns
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*
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* @throws Exception
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*
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* @return Matrix X so that L*U*X = B(piv,:)
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*/
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public function solve(Matrix $B): Matrix
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{
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if ($B->rows !== $this->rows) {
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throw new Exception('Matrix row dimensions are not equal');
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}
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if ($this->rows !== $this->columns) {
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throw new Exception('LU solve() only works on square matrices');
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}
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if (!$this->isNonsingular()) {
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throw new Exception('Can only perform operation on singular matrix');
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}
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// Copy right hand side with pivoting
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$nx = $B->columns;
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$X = $this->pivotB($B);
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// Solve L*Y = B(piv,:)
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for ($k = 0; $k < $this->columns; ++$k) {
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for ($i = $k + 1; $i < $this->columns; ++$i) {
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for ($j = 0; $j < $nx; ++$j) {
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$X[$i][$j] -= $X[$k][$j] * $this->luMatrix[$i][$k];
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}
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}
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}
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// Solve U*X = Y;
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for ($k = $this->columns - 1; $k >= 0; --$k) {
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for ($j = 0; $j < $nx; ++$j) {
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$X[$k][$j] /= $this->luMatrix[$k][$k];
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}
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for ($i = 0; $i < $k; ++$i) {
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for ($j = 0; $j < $nx; ++$j) {
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$X[$i][$j] -= $X[$k][$j] * $this->luMatrix[$i][$k];
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}
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}
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}
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return new Matrix($X);
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}
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}
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