512 lines
19 KiB
PHP
512 lines
19 KiB
PHP
<?php
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/**
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* Test case for Server.
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* Note that this test is performed by mocking socket/stream calls.
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*/
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declare(strict_types=1);
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namespace WebSocket;
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use ErrorException;
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use Phrity\Util\ErrorHandler;
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use PHPUnit\Framework\TestCase;
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class ServerTest extends TestCase
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{
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public function setUp(): void
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{
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error_reporting(-1);
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}
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public function testServerMasked(): void
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{
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MockSocket::initialize('server.construct', $this);
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$server = new Server();
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$this->assertTrue(MockSocket::isEmpty());
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MockSocket::initialize('server.accept', $this);
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$server->accept();
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$server->send('Connect');
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$this->assertEquals(8000, $server->getPort());
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$this->assertEquals('/my/mock/path', $server->getPath());
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$this->assertTrue($server->isConnected());
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$this->assertEquals(4096, $server->getFragmentSize());
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$this->assertNull($server->getCloseStatus());
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$this->assertEquals([
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'GET /my/mock/path HTTP/1.1',
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'host: localhost:8000',
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'user-agent: websocket-client-php',
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'connection: Upgrade',
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'upgrade: websocket',
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'sec-websocket-key: cktLWXhUdDQ2OXF0ZCFqOQ==',
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'sec-websocket-version: 13',
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'',
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'',
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], $server->getRequest());
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$this->assertEquals('websocket-client-php', $server->getHeader('USER-AGENT'));
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$this->assertNull($server->getHeader('no such header'));
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$this->assertTrue(MockSocket::isEmpty());
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MockSocket::initialize('send-receive', $this);
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$server->send('Sending a message');
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$message = $server->receive();
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$this->assertEquals('Receiving a message', $message);
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$this->assertTrue(MockSocket::isEmpty());
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$this->assertNull($server->getCloseStatus());
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$this->assertEquals('text', $server->getLastOpcode());
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MockSocket::initialize('server.close', $this);
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$server->close();
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$this->assertFalse($server->isConnected());
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$this->assertEquals(1000, $server->getCloseStatus());
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$this->assertTrue(MockSocket::isEmpty());
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$server->close(); // Already closed
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}
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public function testDestruct(): void
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{
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MockSocket::initialize('server.construct', $this);
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$server = new Server();
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MockSocket::initialize('server.accept-destruct', $this);
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$server->accept();
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$message = $server->receive();
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}
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public function testServerWithTimeout(): void
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{
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MockSocket::initialize('server.construct', $this);
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$server = new Server(['timeout' => 300]);
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$this->assertTrue(MockSocket::isEmpty());
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MockSocket::initialize('server.accept-timeout', $this);
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$server->accept();
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$server->send('Connect');
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$this->assertTrue(MockSocket::isEmpty());
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}
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public function testPayload128(): void
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{
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MockSocket::initialize('server.construct', $this);
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$server = new Server();
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$this->assertTrue(MockSocket::isEmpty());
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MockSocket::initialize('server.accept', $this);
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$server->accept();
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$server->send('Connect');
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$this->assertTrue($server->isConnected());
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$this->assertTrue(MockSocket::isEmpty());
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$payload = file_get_contents(__DIR__ . '/mock/payload.128.txt');
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MockSocket::initialize('send-receive-128', $this);
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$server->send($payload, 'text', false);
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$message = $server->receive();
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$this->assertEquals($payload, $message);
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$this->assertTrue(MockSocket::isEmpty());
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}
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public function testPayload65536(): void
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{
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MockSocket::initialize('server.construct', $this);
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$server = new Server();
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$this->assertTrue(MockSocket::isEmpty());
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MockSocket::initialize('server.accept', $this);
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$server->accept();
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$server->send('Connect');
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$this->assertTrue($server->isConnected());
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$this->assertTrue(MockSocket::isEmpty());
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$payload = file_get_contents(__DIR__ . '/mock/payload.65536.txt');
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$server->setFragmentSize(65540);
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MockSocket::initialize('send-receive-65536', $this);
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$server->send($payload, 'text', false);
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$message = $server->receive();
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$this->assertEquals($payload, $message);
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$this->assertTrue(MockSocket::isEmpty());
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}
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public function testMultiFragment(): void
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{
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MockSocket::initialize('server.construct', $this);
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$server = new Server();
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$this->assertTrue(MockSocket::isEmpty());
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MockSocket::initialize('server.accept', $this);
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$server->accept();
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$server->send('Connect');
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$this->assertTrue($server->isConnected());
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$this->assertTrue(MockSocket::isEmpty());
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MockSocket::initialize('send-receive-multi-fragment', $this);
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$server->setFragmentSize(8);
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$server->send('Multi fragment test');
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$message = $server->receive();
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$this->assertEquals('Multi fragment test', $message);
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$this->assertTrue(MockSocket::isEmpty());
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}
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public function testPingPong(): void
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{
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MockSocket::initialize('server.construct', $this);
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$server = new Server();
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$this->assertTrue(MockSocket::isEmpty());
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MockSocket::initialize('server.accept', $this);
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$server->accept();
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$server->send('Connect');
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$this->assertTrue($server->isConnected());
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$this->assertTrue(MockSocket::isEmpty());
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MockSocket::initialize('ping-pong', $this);
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$server->send('Server ping', 'ping');
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$server->send('', 'ping');
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$message = $server->receive();
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$this->assertEquals('Receiving a message', $message);
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$this->assertEquals('text', $server->getLastOpcode());
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$this->assertTrue(MockSocket::isEmpty());
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}
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public function testRemoteClose(): void
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{
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MockSocket::initialize('server.construct', $this);
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$server = new Server();
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$this->assertTrue(MockSocket::isEmpty());
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MockSocket::initialize('server.accept', $this);
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$server->accept();
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$server->send('Connect');
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$this->assertTrue($server->isConnected());
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$this->assertTrue(MockSocket::isEmpty());
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MockSocket::initialize('close-remote', $this);
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$message = $server->receive();
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$this->assertEquals('', $message);
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$this->assertTrue(MockSocket::isEmpty());
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$this->assertFalse($server->isConnected());
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$this->assertEquals(17260, $server->getCloseStatus());
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$this->assertNull($server->getLastOpcode());
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}
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public function testSetTimeout(): void
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{
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MockSocket::initialize('server.construct', $this);
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$server = new Server();
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$this->assertTrue(MockSocket::isEmpty());
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MockSocket::initialize('server.accept', $this);
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$server->accept();
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$server->send('Connect');
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$this->assertTrue($server->isConnected());
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$this->assertTrue(MockSocket::isEmpty());
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MockSocket::initialize('config-timeout', $this);
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$server->setTimeout(300);
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$this->assertTrue($server->isConnected());
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$this->assertTrue(MockSocket::isEmpty());
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}
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public function testFailedSocketServer(): void
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{
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MockSocket::initialize('server.construct-failed-socket-server', $this);
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$this->expectException('WebSocket\ConnectionException');
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$this->expectExceptionCode(0);
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$this->expectExceptionMessage('Could not open listening socket:');
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$server = new Server(['port' => 9999]);
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}
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public function testFailedSocketServerWithError(): void
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{
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MockSocket::initialize('server.construct-error-socket-server', $this);
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$this->expectException('WebSocket\ConnectionException');
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$this->expectExceptionCode(0);
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$this->expectExceptionMessage('Could not open listening socket:');
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$server = new Server(['port' => 9999]);
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}
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public function testFailedConnect(): void
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{
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MockSocket::initialize('server.construct', $this);
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$server = new Server();
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MockSocket::initialize('server.accept-failed-connect', $this);
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$server->accept();
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$this->expectException('WebSocket\ConnectionException');
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$this->expectExceptionCode(0);
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$this->expectExceptionMessage('Server failed to connect');
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$server->send('Connect');
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}
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public function testFailedConnectWithError(): void
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{
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MockSocket::initialize('server.construct', $this);
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$server = new Server();
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MockSocket::initialize('server.accept-error-connect', $this);
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$server->accept();
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$this->expectException('WebSocket\ConnectionException');
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$this->expectExceptionCode(0);
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$this->expectExceptionMessage('Server failed to connect');
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$server->send('Connect');
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}
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public function testFailedConnectTimeout(): void
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{
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MockSocket::initialize('server.construct', $this);
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$server = new Server(['timeout' => 300]);
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MockSocket::initialize('server.accept-failed-connect', $this);
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$server->accept();
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$this->expectException('WebSocket\ConnectionException');
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$this->expectExceptionCode(0);
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$this->expectExceptionMessage('Server failed to connect');
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$server->send('Connect');
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}
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public function testFailedHttp(): void
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{
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MockSocket::initialize('server.construct', $this);
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$server = new Server();
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MockSocket::initialize('server.accept-failed-http', $this);
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$server->accept();
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$this->expectException('WebSocket\ConnectionException');
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$this->expectExceptionCode(0);
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$this->expectExceptionMessage('No GET in request');
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$server->send('Connect');
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}
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public function testFailedWsKey(): void
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{
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MockSocket::initialize('server.construct', $this);
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$server = new Server();
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MockSocket::initialize('server.accept-failed-ws-key', $this);
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$server->accept();
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$this->expectException('WebSocket\ConnectionException');
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$this->expectExceptionCode(0);
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$this->expectExceptionMessage('Client had no Key in upgrade request');
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$server->send('Connect');
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}
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public function testSendBadOpcode(): void
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{
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MockSocket::initialize('server.construct', $this);
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$server = new Server();
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MockSocket::initialize('server.accept', $this);
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$server->accept();
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$server->send('Connect');
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$this->expectException('WebSocket\BadOpcodeException');
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$this->expectExceptionCode(0);
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$this->expectExceptionMessage('Bad opcode \'bad\'. Try \'text\' or \'binary\'.');
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$server->send('Bad Opcode', 'bad');
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}
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public function testRecieveBadOpcode(): void
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{
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MockSocket::initialize('server.construct', $this);
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$server = new Server();
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MockSocket::initialize('server.accept', $this);
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$server->accept();
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$server->send('Connect');
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MockSocket::initialize('receive-bad-opcode', $this);
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$this->expectException('WebSocket\ConnectionException');
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$this->expectExceptionCode(1026);
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$this->expectExceptionMessage('Bad opcode in websocket frame: 12');
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$message = $server->receive();
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}
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public function testBrokenWrite(): void
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{
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MockSocket::initialize('server.construct', $this);
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$server = new Server();
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MockSocket::initialize('server.accept', $this);
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$server->accept();
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$server->send('Connect');
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MockSocket::initialize('send-broken-write', $this);
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$this->expectException('WebSocket\ConnectionException');
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$this->expectExceptionCode(1025);
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$this->expectExceptionMessage('Could only write 18 out of 22 bytes.');
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$server->send('Failing to write');
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}
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public function testFailedWrite(): void
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{
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MockSocket::initialize('server.construct', $this);
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$server = new Server();
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MockSocket::initialize('server.accept', $this);
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$server->accept();
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$server->send('Connect');
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MockSocket::initialize('send-failed-write', $this);
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$this->expectException('WebSocket\TimeoutException');
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$this->expectExceptionCode(1024);
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$this->expectExceptionMessage('Failed to write 22 bytes.');
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$server->send('Failing to write');
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}
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public function testBrokenRead(): void
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{
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MockSocket::initialize('server.construct', $this);
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$server = new Server();
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MockSocket::initialize('server.accept', $this);
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$server->accept();
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$server->send('Connect');
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MockSocket::initialize('receive-broken-read', $this);
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$this->expectException('WebSocket\ConnectionException');
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$this->expectExceptionCode(1025);
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$this->expectExceptionMessage('Broken frame, read 0 of stated 2 bytes.');
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$server->receive();
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}
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public function testEmptyRead(): void
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{
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MockSocket::initialize('server.construct', $this);
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$server = new Server();
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MockSocket::initialize('server.accept', $this);
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$server->accept();
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$server->send('Connect');
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MockSocket::initialize('receive-empty-read', $this);
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$this->expectException('WebSocket\TimeoutException');
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$this->expectExceptionCode(1024);
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$this->expectExceptionMessage('Empty read; connection dead?');
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$server->receive();
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}
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public function testFrameFragmentation(): void
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{
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MockSocket::initialize('server.construct', $this);
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$server = new Server(['filter' => ['text', 'binary', 'pong', 'close']]);
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MockSocket::initialize('server.accept', $this);
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$server->accept();
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$server->send('Connect');
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MockSocket::initialize('receive-fragmentation', $this);
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$message = $server->receive();
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$this->assertEquals('Server ping', $message);
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$this->assertEquals('pong', $server->getLastOpcode());
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$message = $server->receive();
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$this->assertEquals('Multi fragment test', $message);
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$this->assertEquals('text', $server->getLastOpcode());
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$this->assertTrue(MockSocket::isEmpty());
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MockSocket::initialize('close-remote', $this);
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$message = $server->receive();
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$this->assertEquals('Closing', $message);
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$this->assertTrue(MockSocket::isEmpty());
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$this->assertFalse($server->isConnected());
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$this->assertEquals(17260, $server->getCloseStatus());
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$this->assertEquals('close', $server->getLastOpcode());
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}
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public function testMessageFragmentation(): void
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{
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MockSocket::initialize('server.construct', $this);
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$server = new Server(['filter' => ['text', 'binary', 'pong', 'close'], 'return_obj' => true]);
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MockSocket::initialize('server.accept', $this);
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$server->accept();
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$server->send('Connect');
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MockSocket::initialize('receive-fragmentation', $this);
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$message = $server->receive();
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$this->assertInstanceOf('WebSocket\Message\Message', $message);
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$this->assertInstanceOf('WebSocket\Message\Pong', $message);
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$this->assertEquals('Server ping', $message->getContent());
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$this->assertEquals('pong', $message->getOpcode());
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$message = $server->receive();
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$this->assertInstanceOf('WebSocket\Message\Message', $message);
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$this->assertInstanceOf('WebSocket\Message\Text', $message);
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$this->assertEquals('Multi fragment test', $message->getContent());
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$this->assertEquals('text', $message->getOpcode());
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$this->assertTrue(MockSocket::isEmpty());
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MockSocket::initialize('close-remote', $this);
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$message = $server->receive();
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$this->assertInstanceOf('WebSocket\Message\Message', $message);
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$this->assertInstanceOf('WebSocket\Message\Close', $message);
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$this->assertEquals('Closing', $message->getContent());
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$this->assertEquals('close', $message->getOpcode());
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}
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public function testConvenicanceMethods(): void
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{
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MockSocket::initialize('server.construct', $this);
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$server = new Server();
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$this->assertNull($server->getName());
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$this->assertNull($server->getRemoteName());
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$this->assertEquals('WebSocket\Server(closed)', "{$server}");
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MockSocket::initialize('server.accept', $this);
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$server->accept();
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$server->text('Connect');
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MockSocket::initialize('send-convenicance', $this);
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$server->binary(base64_encode('Binary content'));
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$server->ping();
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$server->pong();
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$this->assertEquals('127.0.0.1:12345', $server->getName());
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$this->assertEquals('127.0.0.1:8000', $server->getRemoteName());
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$this->assertEquals('WebSocket\Server(127.0.0.1:12345)', "{$server}");
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$this->assertTrue(MockSocket::isEmpty());
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}
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public function testUnconnectedServer(): void
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{
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MockSocket::initialize('server.construct', $this);
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$server = new Server();
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$this->assertFalse($server->isConnected());
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$server->setTimeout(30);
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$server->close();
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$this->assertFalse($server->isConnected());
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$this->assertNull($server->getName());
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$this->assertNull($server->getRemoteName());
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$this->assertNull($server->getCloseStatus());
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$this->assertTrue(MockSocket::isEmpty());
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}
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public function testFailedHandshake(): void
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{
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MockSocket::initialize('server.construct', $this);
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$server = new Server();
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$this->assertTrue(MockSocket::isEmpty());
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MockSocket::initialize('server.accept-failed-handshake', $this);
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$server->accept();
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$this->expectException('WebSocket\ConnectionException');
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$this->expectExceptionCode(0);
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$this->expectExceptionMessage('Could not read from stream');
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$server->send('Connect');
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$this->assertFalse($server->isConnected());
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$this->assertTrue(MockSocket::isEmpty());
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}
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public function testServerDisconnect(): void
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{
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MockSocket::initialize('server.construct', $this);
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$server = new Server();
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$this->assertTrue(MockSocket::isEmpty());
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MockSocket::initialize('server.accept', $this);
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$server->accept();
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$server->send('Connect');
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$this->assertTrue($server->isConnected());
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$this->assertTrue(MockSocket::isEmpty());
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MockSocket::initialize('server.disconnect', $this);
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$server->disconnect();
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$this->assertFalse($server->isConnected());
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$this->assertTrue(MockSocket::isEmpty());
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}
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public function testDeprecated(): void
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{
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MockSocket::initialize('server.construct', $this);
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$server = new Server();
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$this->assertTrue(MockSocket::isEmpty());
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(new ErrorHandler())->withAll(function () use ($server) {
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$this->assertNull($server->getPier());
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}, function ($exceptions, $result) {
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$this->assertEquals(
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'getPier() is deprecated and will be removed in future version. Use getRemoteName() instead.',
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$exceptions[0]->getMessage()
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);
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}, E_USER_DEPRECATED);
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}
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}
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