471 lines
14 KiB
PHP
471 lines
14 KiB
PHP
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<?php
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/**
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* Copyright (C) 2014-2022 Textalk/Abicart and contributors.
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*
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* This file is part of Websocket PHP and is free software under the ISC License.
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* License text: https://raw.githubusercontent.com/Textalk/websocket-php/master/COPYING
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*/
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namespace WebSocket;
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use Closure;
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use ErrorException;
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use Phrity\Util\ErrorHandler;
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use Psr\Log\{
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LoggerAwareInterface,
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LoggerAwareTrait,
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LoggerInterface,
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NullLogger
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};
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use Throwable;
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use WebSocket\Message\Factory;
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class Server implements LoggerAwareInterface
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{
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use LoggerAwareTrait; // Provides setLogger(LoggerInterface $logger)
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use OpcodeTrait;
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// Default options
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protected static $default_options = [
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'filter' => ['text', 'binary'],
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'fragment_size' => 4096,
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'logger' => null,
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'port' => 8000,
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'return_obj' => false,
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'timeout' => null,
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];
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protected $port;
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protected $listening;
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protected $request;
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protected $request_path;
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private $connections = [];
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private $options = [];
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private $listen = false;
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private $last_opcode;
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/* ---------- Magic methods ------------------------------------------------------ */
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/**
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* @param array $options
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* Associative array containing:
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* - filter: Array of opcodes to handle. Default: ['text', 'binary'].
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* - fragment_size: Set framgemnt size. Default: 4096
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* - logger: PSR-3 compatible logger. Default NullLogger.
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* - port: Chose port for listening. Default 8000.
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* - return_obj: If receive() function return Message instance. Default false.
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* - timeout: Set the socket timeout in seconds.
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*/
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public function __construct(array $options = [])
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{
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$this->options = array_merge(self::$default_options, [
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'logger' => new NullLogger(),
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], $options);
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$this->port = $this->options['port'];
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$this->setLogger($this->options['logger']);
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$error = $errno = $errstr = null;
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set_error_handler(function (int $severity, string $message, string $file, int $line) use (&$error) {
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$this->logger->warning($message, ['severity' => $severity]);
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$error = $message;
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}, E_ALL);
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do {
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$this->listening = stream_socket_server("tcp://0.0.0.0:$this->port", $errno, $errstr);
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} while ($this->listening === false && $this->port++ < 10000);
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restore_error_handler();
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if (!$this->listening) {
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$error = "Could not open listening socket: {$errstr} ({$errno}) {$error}";
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$this->logger->error($error);
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throw new ConnectionException($error, (int)$errno);
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}
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$this->logger->info("Server listening to port {$this->port}");
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}
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/**
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* Get string representation of instance.
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* @return string String representation.
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*/
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public function __toString(): string
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{
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return sprintf(
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"%s(%s)",
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get_class($this),
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$this->getName() ?: 'closed'
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);
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}
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/* ---------- Server operations -------------------------------------------------- */
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/**
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* Accept a single incoming request.
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* Note that this operation will block accepting additional requests.
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* @return bool True if listening.
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*/
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public function accept(): bool
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{
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$this->disconnect();
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return (bool)$this->listening;
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}
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/* ---------- Server option functions -------------------------------------------- */
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/**
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* Get current port.
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* @return int port.
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*/
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public function getPort(): int
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{
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return $this->port;
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}
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/**
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* Set timeout.
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* @param int $timeout Timeout in seconds.
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*/
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public function setTimeout(int $timeout): void
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{
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$this->options['timeout'] = $timeout;
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if (!$this->isConnected()) {
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return;
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}
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foreach ($this->connections as $connection) {
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$connection->setTimeout($timeout);
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$connection->setOptions($this->options);
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}
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}
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/**
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* Set fragmentation size.
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* @param int $fragment_size Fragment size in bytes.
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* @return self.
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*/
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public function setFragmentSize(int $fragment_size): self
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{
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$this->options['fragment_size'] = $fragment_size;
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foreach ($this->connections as $connection) {
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$connection->setOptions($this->options);
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}
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return $this;
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}
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/**
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* Get fragmentation size.
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* @return int $fragment_size Fragment size in bytes.
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*/
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public function getFragmentSize(): int
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{
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return $this->options['fragment_size'];
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}
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/* ---------- Connection broadcast operations ------------------------------------ */
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/**
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* Broadcast text message to all conenctions.
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* @param string $payload Content as string.
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*/
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public function text(string $payload): void
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{
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$this->send($payload);
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}
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/**
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* Broadcast binary message to all conenctions.
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* @param string $payload Content as binary string.
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*/
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public function binary(string $payload): void
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{
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$this->send($payload, 'binary');
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}
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/**
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* Broadcast ping message to all conenctions.
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* @param string $payload Optional text as string.
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*/
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public function ping(string $payload = ''): void
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{
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$this->send($payload, 'ping');
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}
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/**
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* Broadcast pong message to all conenctions.
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* @param string $payload Optional text as string.
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*/
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public function pong(string $payload = ''): void
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{
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$this->send($payload, 'pong');
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}
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/**
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* Send message on all connections.
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* @param string $payload Message to send.
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* @param string $opcode Opcode to use, default: 'text'.
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* @param bool $masked If message should be masked default: true.
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*/
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public function send(string $payload, string $opcode = 'text', bool $masked = true): void
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{
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if (!$this->isConnected()) {
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$this->connect();
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}
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if (!in_array($opcode, array_keys(self::$opcodes))) {
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$warning = "Bad opcode '{$opcode}'. Try 'text' or 'binary'.";
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$this->logger->warning($warning);
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throw new BadOpcodeException($warning);
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}
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$factory = new Factory();
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$message = $factory->create($opcode, $payload);
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foreach ($this->connections as $connection) {
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$connection->pushMessage($message, $masked);
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}
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}
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/**
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* Close all connections.
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* @param int $status Close status, default: 1000.
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* @param string $message Close message, default: 'ttfn'.
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*/
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public function close(int $status = 1000, string $message = 'ttfn'): void
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{
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foreach ($this->connections as $connection) {
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if ($connection->isConnected()) {
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$connection->close($status, $message);
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}
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}
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}
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/**
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* Disconnect all connections.
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*/
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public function disconnect(): void
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{
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foreach ($this->connections as $connection) {
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if ($connection->isConnected()) {
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$connection->disconnect();
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}
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}
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$this->connections = [];
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}
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/**
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* Receive message from single connection.
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* Note that this operation will block reading and only read from first available connection.
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* @return mixed Message, text or null depending on settings.
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*/
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public function receive()
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{
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$filter = $this->options['filter'];
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$return_obj = $this->options['return_obj'];
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if (!$this->isConnected()) {
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$this->connect();
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}
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$connection = current($this->connections);
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while (true) {
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$message = $connection->pullMessage();
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$opcode = $message->getOpcode();
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if (in_array($opcode, $filter)) {
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$this->last_opcode = $opcode;
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$return = $return_obj ? $message : $message->getContent();
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break;
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} elseif ($opcode == 'close') {
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$this->last_opcode = null;
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$return = $return_obj ? $message : null;
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break;
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}
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}
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return $return;
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}
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/* ---------- Connection functions ----------------------------------------------- */
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/**
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* Get requested path from last connection.
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* @return string Path.
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*/
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public function getPath(): string
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{
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return $this->request_path;
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}
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/**
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* Get request from last connection.
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* @return array Request.
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*/
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public function getRequest(): array
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{
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return $this->request;
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}
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/**
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* Get headers from last connection.
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* @return string|null Headers.
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*/
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public function getHeader($header): ?string
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{
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foreach ($this->request as $row) {
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if (stripos($row, $header) !== false) {
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list($headername, $headervalue) = explode(":", $row);
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return trim($headervalue);
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}
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}
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return null;
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}
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/**
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* Get last received opcode.
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* @return string|null Opcode.
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*/
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public function getLastOpcode(): ?string
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{
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return $this->last_opcode;
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}
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/**
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* Get close status from single connection.
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* @return int|null Close status.
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*/
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public function getCloseStatus(): ?int
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{
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return $this->connections ? current($this->connections)->getCloseStatus() : null;
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}
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/**
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* If Server has active connections.
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* @return bool True if active connection.
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*/
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public function isConnected(): bool
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{
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foreach ($this->connections as $connection) {
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if ($connection->isConnected()) {
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return true;
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}
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}
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return false;
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}
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/**
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* Get name of local socket from single connection.
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* @return string|null Name of local socket.
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*/
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public function getName(): ?string
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{
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return $this->isConnected() ? current($this->connections)->getName() : null;
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}
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/**
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* Get name of remote socket from single connection.
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* @return string|null Name of remote socket.
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*/
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public function getRemoteName(): ?string
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{
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return $this->isConnected() ? current($this->connections)->getRemoteName() : null;
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}
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/**
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* @deprecated Will be removed in future version.
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*/
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public function getPier(): ?string
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{
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trigger_error(
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'getPier() is deprecated and will be removed in future version. Use getRemoteName() instead.',
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E_USER_DEPRECATED
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);
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return $this->getRemoteName();
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}
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/* ---------- Helper functions --------------------------------------------------- */
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// Connect when read/write operation is performed.
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private function connect(): void
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{
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try {
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$handler = new ErrorHandler();
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$socket = $handler->with(function () {
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if (isset($this->options['timeout'])) {
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$socket = stream_socket_accept($this->listening, $this->options['timeout']);
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} else {
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$socket = stream_socket_accept($this->listening);
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}
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if (!$socket) {
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throw new ErrorException('No socket');
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}
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return $socket;
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});
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} catch (ErrorException $e) {
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$error = "Server failed to connect. {$e->getMessage()}";
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$this->logger->error($error, ['severity' => $e->getSeverity()]);
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throw new ConnectionException($error, 0, [], $e);
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}
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$connection = new Connection($socket, $this->options);
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$connection->setLogger($this->logger);
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if (isset($this->options['timeout'])) {
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$connection->setTimeout($this->options['timeout']);
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}
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$this->logger->info("Client has connected to port {port}", [
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'port' => $this->port,
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'peer' => $connection->getRemoteName(),
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]);
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$this->performHandshake($connection);
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$this->connections = ['*' => $connection];
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}
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// Perform upgrade handshake on new connections.
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private function performHandshake(Connection $connection): void
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{
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$request = '';
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do {
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$buffer = $connection->getLine(1024, "\r\n");
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$request .= $buffer . "\n";
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$metadata = $connection->getMeta();
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} while (!$connection->eof() && $metadata['unread_bytes'] > 0);
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if (!preg_match('/GET (.*) HTTP\//mUi', $request, $matches)) {
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$error = "No GET in request: {$request}";
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$this->logger->error($error);
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throw new ConnectionException($error);
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}
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$get_uri = trim($matches[1]);
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$uri_parts = parse_url($get_uri);
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$this->request = explode("\n", $request);
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$this->request_path = $uri_parts['path'];
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/// @todo Get query and fragment as well.
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if (!preg_match('#Sec-WebSocket-Key:\s(.*)$#mUi', $request, $matches)) {
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$error = "Client had no Key in upgrade request: {$request}";
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$this->logger->error($error);
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throw new ConnectionException($error);
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}
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$key = trim($matches[1]);
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/// @todo Validate key length and base 64...
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$response_key = base64_encode(pack('H*', sha1($key . '258EAFA5-E914-47DA-95CA-C5AB0DC85B11')));
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$header = "HTTP/1.1 101 Switching Protocols\r\n"
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. "Upgrade: websocket\r\n"
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. "Connection: Upgrade\r\n"
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. "Sec-WebSocket-Accept: $response_key\r\n"
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. "\r\n";
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$connection->write($header);
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$this->logger->debug("Handshake on {$get_uri}");
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}
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}
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