137 lines
4.7 KiB
Markdown
137 lines
4.7 KiB
Markdown
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[Client](Client.md) • Server • [Message](Message.md) • [Examples](Examples.md) • [Changelog](Changelog.md) • [Contributing](Contributing.md)
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# Websocket: Server
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The library contains a rudimentary single stream/single thread server.
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It internally supports Upgrade handshake and implicit close and ping/pong operations.
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Note that it does **not** support threading or automatic association ot continuous client requests.
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If you require this kind of server behavior, you need to build it on top of provided server implementation.
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## Class synopsis
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```php
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WebSocket\Server {
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public __construct(array $options = []);
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public __destruct();
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public __toString() : string;
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public accept() : bool;
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public text(string $payload) : void;
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public binary(string $payload) : void;
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public ping(string $payload = '') : void;
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public pong(string $payload = '') : void;
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public send(Message|string $payload, string $opcode = 'text', bool $masked = true) : void;
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public close(int $status = 1000, mixed $message = 'ttfn') : void;
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public receive() : Message|string|null;
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public getPort() : int;
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public getPath() : string;
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public getRequest() : array;
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public getHeader(string $header_name) : string|null;
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public getName() : string|null;
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public getRemoteName() : string|null;
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public getLastOpcode() : string;
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public getCloseStatus() : int;
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public isConnected() : bool;
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public setTimeout(int $seconds) : void;
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public setFragmentSize(int $fragment_size) : self;
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public getFragmentSize() : int;
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public setLogger(Psr\Log\LoggerInterface $logger = null) : void;
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}
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```
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## Examples
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### Simple receive-send operation
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This example reads a single message from a client, and respond with the same message.
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```php
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$server = new WebSocket\Server();
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$server->accept();
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$message = $server->receive();
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$server->text($message);
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$server->close();
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```
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### Listening to clients
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To continuously listen to incoming messages, you need to put the receive operation within a loop.
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Note that these functions **always** throw exception on any failure, including recoverable failures such as connection time out.
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By consuming exceptions, the code will re-connect the socket in next loop iteration.
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```php
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$server = new WebSocket\Server();
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while ($server->accept()) {
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try {
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$message = $server->receive();
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// Act on received message
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// Break while loop to stop listening
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} catch (\WebSocket\ConnectionException $e) {
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// Possibly log errors
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}
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}
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$server->close();
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```
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### Filtering received messages
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By default the `receive()` method return messages of 'text' and 'binary' opcode.
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The filter option allows you to specify which message types to return.
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```php
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$server = new WebSocket\Server(['filter' => ['text']]);
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$server->receive(); // only return 'text' messages
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$server = new WebSocket\Server(['filter' => ['text', 'binary', 'ping', 'pong', 'close']]);
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$server->receive(); // return all messages
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```
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### Sending messages
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There are convenience methods to send messages with different opcodes.
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```php
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$server = new WebSocket\Server();
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// Convenience methods
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$server->text('A plain text message'); // Send an opcode=text message
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$server->binary($binary_string); // Send an opcode=binary message
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$server->ping(); // Send an opcode=ping frame
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$server->pong(); // Send an unsolicited opcode=pong frame
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// Generic send method
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$server->send($payload); // Sent as masked opcode=text
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$server->send($payload, 'binary'); // Sent as masked opcode=binary
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$server->send($payload, 'binary', false); // Sent as unmasked opcode=binary
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```
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## Constructor options
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The `$options` parameter in constructor accepts an associative array of options.
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* `filter` - Array of opcodes to return on receive, default `['text', 'binary']`
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* `fragment_size` - Maximum payload size. Default 4096 chars.
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* `logger` - A [PSR-3](https://www.php-fig.org/psr/psr-3/) compatible logger.
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* `port` - The server port to listen to. Default 8000.
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* `return_obj` - Return a [Message](Message.md) instance on receive, default false
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* `timeout` - Time out in seconds. Default 5 seconds.
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```php
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$server = new WebSocket\Server([
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'filter' => ['text', 'binary', 'ping'], // Specify message types for receive() to return
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'logger' => $my_psr3_logger, // Attach a PSR3 compatible logger
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'port' => 9000, // Listening port
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'return_obj' => true, // Return Message instance rather than just text
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'timeout' => 60, // 1 minute time out
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]);
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```
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## Exceptions
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* `WebSocket\BadOpcodeException` - Thrown if provided opcode is invalid.
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* `WebSocket\ConnectionException` - Thrown on any socket I/O failure.
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* `WebSocket\TimeoutException` - Thrown when the socket experiences a time out.
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